Tuning the shader and lighting.
Huge SALE until May 30th during @cgtrader βs 7th Birthday celebration.
Whether:
1. You need to speed up your workflow by using a basemesh
2. You are looking for a fully textured game-ready 3D character model for your next VR project
3. Your character is missing an eyeball or some teeth
4. You would like to 3D print a dog as a lucky charm to keep this year rolling
5. All of the above
Iβve got you covered! Enjoy the 50% discount on all my models.
#keepitrealtime
A post shared by Alex Lashko (@alexanderlashko) on May 18, 2018 at 4:37am PDT
Small process of modeling the human face in ZBrush from start to finish. Later this model is used in baking maps for lower polygon version which is capable of being handled in real-time with shaders and textures.
ββββββββ
#digitalart #digitalhuman #gameart #gamedev #gameready #3d #3dart #3dmodel #face #character #characterart #head #marmosettoolbag #realtime #pbr #nextgen #makingof #process #3dsculpt #zbrush
So this is the demo video with explanation on how I use ZBrush default brushes and custom alphas to sculpt in the details on the human face. Shoutout to @asovetkin for inquiring about the process, hope this clarifies it a bit. βοΈ
Link below
https://youtu.be/iZ7oRugkxw8
or
You can find my YouTube channel from my website alexlashko.com (link in bio)
βββ-
#digitalart #digitalhuman #gameart #gamedev #3d #3dart #3dmodel #face #character #characterart #head #zbrush #pixologic #polygroups #basemesh #wireframe #wires #tutorial #process
In this process video you can see my approach to sculpting in details on the human face. Essentially, this is all done with default brushes and a few custom alphas. Later I will make a short sample video with voice-over to show how itβs done step-by-step.
Link below
https://youtu.be/CJU8SJUcFAE
or
You can find my YouTube channel from my website alexlashko.com (link in bio)
βββ-
#digitalart #digitalhuman #gameart #gamedev #3d #3dart #3dmodel #face #character #characterart #head #zbrush #pixologic #polygroups #basemesh #wireframe #wires #tutorial #process