Small process of modeling the human face in ZBrush from start to...

General / 18 May 2018

A post shared by Alex Lashko (@alexanderlashko) on May 18, 2018 at 4:37am PDT



Small process of modeling the human face in ZBrush from start to finish. Later this model is used in baking maps for lower polygon version which is capable of being handled in real-time with shaders and textures.
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