Realistic Doberman Real-Time 3D Model
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Preview: Marmoset Viewer
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- This model is designed for the next-gen real time engines, however it may be used with other renderers (i.e. mental ray, v-ray, etc).
- Fully textured, it has clean and efficient edge flow, following the anatomy of the dog.
- UV’s are laid out and non-intersecting.
- It is ready for rigging and smooth-able.
- All objects are named and organized.
- Model comes in both “uncropped ears/tail” and “cropped ears/tail” variations. Both variations include open and closed mouth options (see preview images for reference).
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Package includes:
//Source files
-Zbrush model (7 levels of subdivision) “open mouth” state is on separate layer
-Maya (low resolution) includes animation for open/close mouth
-OBJ (low resolution)
-FBX (low resolution)
-Marmoset Toolbag scene
//Textures
COLOR (ALBEDO) – PNG – 4096 three coat variations: white, fawn and brindle
NORMAL – PNG - 4096
SPECULAR – PNG - 4096
GLOSS – PNG – 4096
TRANSLUCENCY – PNG – 1024
*PSD source file for Color, Specular and Gloss included. Coat color and fur patterns can be easily adjusted in designated layers, while keeping all the details intact.
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Triangle Count: Total 16992
Body – 7676 tri
Eyes – 2124 tri
Teeth – 3464 tri
Tongue – 136 tri
Gums – 932 tri
Claws – 1296 tri
Whiskers – 1280 tri
Above objects are all modeled separately.
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Thanks for looking!